Light Genasi

Brief Elemental/Genasi is interchangeable. Elemental is the correct 5C lore term, but Genasi is easier with the 5E background so both terms are canon. Light Genasi either spawn from the space of chaotic light or lawful light they are splinters of lower celestials and often are commanded to do their bidding or bring balance. Splinter meaning they are a shard of that celestials consciousness. Advance Genasi, like advance souls can rise to become celestials themselves. Genasi do not have to go through the spirit plane so have a higher chancer, however they must be so unique they seperate from their celestials conciousness.

Every Light Genasi has a celestial dragon overlord, Aliabyral is a golden dragon the eludes beautiful light and is the biggest of the low celestial dragons. Aliabyral is thought to be a splinter of Jucina and ultimately a splinter of Vilf, When all of creation exists infinitely everything expands at a slow pace, Aliabyral wanted to create splinters with only temporary existence to drive creativity and existence itself. However Aliabyral did not have the power to create planes alone, so Aliabyral convinced all the low celestial dragons to create 4 planes of energetic materials. The dragons who lean towards Vulgar believe these materials if influenced can be viatile and end existence returning everything into oblivion, so they ultimately agree to splinter their energies. 4 new dragons associated with the Fire, Earth, Water, and Airplanes are birthed. These 4 new planes continuously rotate throughout the law/chaos and light/dark quadrants driven by the power of the low celestials trying to guide the planes towards either Vilf or Vulgar. Gélidorei as a almost true Vulgar splinter is highly suspicious of Aliabryal. Jucina and Aliabryral are common light genasi patrons.

A Light or Dark, like a Law Or Order Genasi is a higher order f Genasi. Every Genasi believes their goal in the mortal plane is to find their counterpart and fuse. A lawful Light Genasi will need to find an chaotic Light Genasi that is their lost second half. Once they do so they can ascend to the higher celestial realms. The light genasi have a mortal enemy in the dark genasi, their planes are locked in an eternal stalemate. This often plays out where if a light Genasi is in the presence of a dark genasi, one will sacrifice their “life” so that both get banished back to their plane of existence.

Read the following for more understanding of Law VS Chaos and Light VS Dark: https://docs.google.com/document/d/1vAPVi0w09HcbHfg8Aa7HW8hx6Xz2MohGmemIa1pp2So/edit?usp=sharing

      Genasi Hieracrhy

Law/Chaos

Light/Dark

Fire/Earth/Air/Water

Lesser Elements (Gem/Metallic/Stone/Wood etc)

Stats: +2 Int +1 Wis +1 Con -6 Charisma or Strength your choice

Age: Genasi Live Infinite Lives, If they die they return to the plane of their existence

Alignment: Light Genasi can be spawned from either Lawful Light or Chaotic Light. For a Genasi Good/Evil is arbitrary because in the end, everything in the mortal plane dies anyways. Chaotic or Lawful Neutral are the typical alignments 99% of the time, however whichever you choose to be born of, you must act fanatically lawful or chaotic otherwise your light with most certainly dim.

Size: Playable Light Genasi can choose from a range of 3-8 feet tall your size is Medium.

Appearance: When Light Genasi are summoned or spawned into the mortal planes they can choose their appearance to look like anything within the height parameters

Speed: Your base walking speed is 60ft.

Abilities

Eternal Sight: You do not have eyes but can focus their awareness to have the same scope of view as a human. However no level of darkness effects their senses, they can be fully aware of anything around them within a 25 foot radius at all times, regardless of the way they are facing. They then have the normal sense of “sight” beyond the 25 foot in the cone of where they are facing.

Eternal Light: Light Genasi can control their radiance to become a daylight torch for a radius up to 40 feet, or as little as their 1mm on their skin.

Languages: You can speak, read, and write Common, Light Genasi,Common Genasi, Celestial and Draconic.

Radiant Immunity + Shadow Damage Vulnerability

Level 1- Inner Light

As an action you can heal your self or an ally for the #of hp that is your level. A level 20 Light Elemental can heal themselves as an action for 20hp.

Level 5- Light The Way

1/SR- as a BA create a orb of light that has Eternal Light that you control for 1 hour.

Level 10- From Light to Light

1/LR As a BA you can teleport to anywhere light shines within 30 feet. If the spot is empty space you instantly but gently fall as a beam of light till you reach a surface.

Level 15- Photon Shielding

1/LR As a reaction you levitate off the ground up to 1 foot for 30 seconds. Your AC is +10.

Level 20- Light Of The Celestials

1/Week As a reaction you can transform into a Light Sphinx. Your HP is multiplied by 5, your AC is 15, and your size is giant. You are 30 feet long 25 feet tall. Your appearance is 3 animals of your choosing combined. You are locked into these three after the first time. DM will create your abilities based on those animals.

This powerful release of celestial energy comes at a cost of 5hp permanently from your max health every time it is used.

A Failed Banishment Spell DC Save Traps The Light Genasi in their home plane indefinitely not 1 min

* it’s the risk for having the extra powers

Light Genasi do not have eyes or mouths, they do not need to sleep or eat, but do need to meditate 4 hours a day to fuel their material presence.